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]]>The game will kick off with a preseason, or Season Zero, starting on that date, followed by regular seasonal content drops to keep the game fresh.
During the six-week preseason, players can expect new content and features, including a Ranked Mode Practice Playlist where they can sharpen their skills for the competitive ladder mode launching in a future season.
Ubisoft has laid out a roadmap for the game’s first year, promising new factions, weapons, maps, and a battle pass every season.
By the end of year one, XDefiant will boast four factions, 12 weapons, and 12 new maps in addition to the existing content.
The recent stress test reportedly went well enough for Ubisoft to feel confident in the game’s readiness for release, despite previous delays and development turmoil.
Although there were some issues with hit registration during the test, the developers claim to have addressed them, ensuring a smoother experience at launch.
LETSSS GOOOOOOO @PlayXDefiant drops on May 21 on Playstation 5, XBox Series X|S and Ubisoft Connect PC:
https://t.co/4ltWdzFC0s pic.twitter.com/6f91PYGZM7
— Ubisoft (@Ubisoft) May 2, 2024
XDefiant’s preseason will be available on PS5, Xbox Series X|S, and PC, marking a significant milestone for the long-awaited free-to-play FPS.
The game’s journey has been rocky, with initial negative reactions to its announcement in 2021 prompting a major rework.
However, subsequent beta tests have shown promise, with some likening it to a refinement of classic Call of Duty gameplay.
The launch will introduce five factions, 14 maps, and five gameplay modes, with plans for regular updates every three months.
Despite initial scepticism, Ubisoft’s track record with games like Rainbow Six Siege suggests that XDefiant could find a dedicated audience in the crowded shooter market.
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]]>The post XDefiant release delayed again after “inconsistencies” in Public Test Session appeared first on Esport Bet.
]]>This decision follows a series of internet rumors suggesting that the game might arrive as early as October 17.
An update on XDefiant- pic.twitter.com/3orSnspmp6
— XDefiant (@PlayXDefiant) October 9, 2023
In their tweet, the XDefiant team expressed gratitude to players who participated in the recent Public Test Session and acknowledged the positive feedback regarding the game’s fast-paced gunplay, unique maps, objective-driven modes, and iconic Faction roster.
However, they also acknowledged certain inconsistencies in the game experience that need addressing before the Preseason launch.
As a result, the Preseason of XDefiant has been postponed.
The development team will continue to work on resolving these issues and conducting further testing to ensure the game lives up to its goal of being a top-tier arcade shooter.
They have promised to provide more information about the Preseason and testing in the future.
Despite the delay, it’s worth noting that XDefiant hasn’t had an official release date announced thus far.
Given the proximity of Call of Duty’s release date, some speculate that the delay might be in the best interest of XDefiant’s success.
In fact, there’s a strong belief that XDefiant may have a better chance of thriving if it launches during the first quarter of 2024.
While this may seem like a long wait for some, it could be an opportunity for the free-to-play FPS to shine, especially when the initial hype around the latest Call of Duty has subsided.
There’s also a recent leak suggesting that the game could potentially launch on October 28, 2023, although this should be taken with caution until officially confirmed by Ubisoft.
In summary, Ubisoft has officially delayed the Preseason launch of XDefiant after reviewing feedback from a recent Public Test Session.
This delay, while not specifying a new release date, aims to address inconsistencies in the game’s experience.
The development team is committed to delivering a high-quality arcade shooter and will continue to work on improvements and testing.
The timing of the release may be crucial for XDefiant’s success, and an early 2024 launch is being considered by some as a strategic move to avoid direct competition with other major titles.
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]]>Having played the XDefiant closed beta for a relatively short period of time (approximately three hours of gameplay), and we at www.area37district22.com have decided to share our thoughts on the game and why it could become Call of Duty’s main rival.
Ubisoft’s development team, led by ex-Infinity Ward executive producer Mark Rubin and former CoD world champion Patrick “ACHES” Price, aims to bring back the “traditional” Call of Duty experience with XDefiant.
XDefiant includes several design choices that the Call of Duty community has been requesting in recent years, such as no skill-based matchmaking, pre-game map voting, and an old-school mini-map.
Following the release of the closed beta less than a week ago, many players and Ubisoft partner streamers have begun to notice one particular feature.
Want to address and provide context for everyone to see and give feedback. So, this is currently by design. The reason for this is to stop egregious spam behavior. However we do not want to limit the player from utilizing great movement, as I'm sure you've seen (cont.) https://t.co/ujuKAiLpOD
— PATTYP (@ACHES) April 17, 2023
The XDefiant development team purposefully included a feature in the game that will penalise a player’s aim if they repeatedly jump and crouch before shooting enemies.
This feature is referred to as “snaking” in Call of Duty: Modern Warfare 2, and players can quickly change head levels to abuse pieces of cover to peak at enemies with little to no consequence.
In the comments section of his Twitter post, ACHES explained that the developers are attempting to find a “sweet spot” for the penalty.
“The goal is simple, prevent abusive play while maintaining a fun and fluid aspect of gameplay that we all love: movement,” he said.
According to SullyGnome, XDefiant has amassed roughly 2.8 million hours watched and averaged over 38,000 viewers on Twitch.tv since entering the closed beta stage from April 15-18, which is less than 200 viewers away from reaching the 100,000 maximum viewer mark.
Modern Warfare 2, on the other hand, amassed 2 million hours watched and over 28,000 average viewers, with those figures inflated by official Call of Duty League matches.
We understand that a new game with a lot of hype surrounding it will draw eyes, but these numbers are for a closed beta, and they are higher than the numbers for professional matches in Call of Duty: Modern Warfare 2.
XDefiant is also capitalising on many CoD players’ disappointment following the season three launch last week.
Overall, XDefiant is giving long-time Call of Duty players what they’ve been asking for, with new features and a fresh take on a first-person shooter, but the Call of Duty brand has been built from the ground up.
The CoD brand is comprised of 19 different titles and has dominated the console and PC first-person shooter market for over a decade, so it is not going anywhere anytime soon, but it will be very interesting to see what happens when the full XDefiant game is released.
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